Blender 3.5 Hair Tool v2.46 Crack May 2023 Update Download
Hair Tool is add-on for Blender 3.3 and above that will help you generate hair-card based on 3d curves in non destructive way.
Business vs Individual license: if you are company with above 170k $ income you are Business. Otherwise you can buy individual license
Some of customers who purchased Hair Tool:
UNIGINE, Tactical Adventures, Ubisoft , Digital Extremes, Keyword Studios , Rocksalt, Sharkmob, Black Forest Games, QLOC, Emberstorm and others.
There are multiple ways to generate hair-cards with Hair Tool:
Hair System – procedural hair generation based on geonodes – great for more complicated hair styles (braids, curls etc)
using guide mesh (grid surface) – best for modeling long hair strands (its being rewritten to use new hair curves)
interactive grooming – old method that uses particle hair to generate hair-cards, it will be replaced by Hair System
by drawing hair strands (similar to Grease Pencil drawing (its being rewritten to use new hair curves)
using short hair modeling method – for short to medium length hair – animal fur, short human hairstyles
using shell hair modeling – great for very short hair (fur, carpet). Bit complicated to setup in game engine.
Some of the features:
tools for curve based hair modeling (cutting, extending, deforming etc) – (rewrite to new curves is vip)
automated UV workflow (you can define uv regions, which can then be automatically assigned to hair strand)
easy hair rigging and animation with Jiggle physics
textured hair-cards preview directly on curve and mesh ribbons
hair library that contains various hairstyles,
adjust ribbons profile (tapering radius, randomizing tilt, editing profile etc.)
convert: Curves to Particle Hair, Particle Hair to Curve ribbons, Curve ribbons to mesh ribbons and so on.
curve resampling and decimation (increases/decreases curve points count)
generating vertex color/weights gradients, transferring UVs and vertex weights from character to mesh haircards.
texture baking from curves, particle hair of Geometry Nodes hair; supports: normal, ao, diffuse, tangent, ID, root maps etc
build-in addon auto-updater
and more
Hair tutorials for Blender 3.0 series (these are quite old – I’m in the middle of moving all the tools from od curves to new hair Curves):
Introduction video
Working with materials and uv in Hair Tool 2.1
Example of making hair in Hair Tool 2.1
New Videos (for Blender 3.3 and above) showing new Hair System based on Geometry nodes:
hair setup in one minute
short hair creation using Shell Hair and Short Hair modeling techniques
create hair without grooming
2.46 for Blender 3.3, and above – Last update 25.05.2023,
Added Track Curve and Mesh Deformers,
added Mirror Deformer,
Automatic parting of Hair System strands based on loose mesh islands,
Added Resample and Set Resolution operators for new Curves,
Synced Baking Texture setup with Default Hair Texture Setup,
fix – curve profile correctly supports UVs of profile made from multiple curves
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