Blender 3.3 Super Texture v1.8 Crack 2022 Download
Generate PBR textures from any image in Blender!
Super Texture is a one-click addon for generating multiple PBR maps from a single image.
No 3rd party software!
No generated image files!
Dynamic properties!
Instant outputs!
One Image, Many Results
Super Texture will automatically provide the following texture maps for 1 image:
Diffuse
Roughness
Specular
Height
Normals
Bump
Parallax (optional)
Node Based
Entirely built from material nodes, this addon provides maximum flexibility and speed with native Blender support. No fragile dependencies or file I/O. All results are instantly generated, formatted correctly and ready for PBR materials.
One Click Deployment
Super Texture encapsulates any image texture intelligently allowing for simple one click operation. No importing or fragile color ramps. One click add. Once click remove. Simple, easy, fast.
Dynamic Output
Flexible parameters with instant results. No waiting for exporting and re-importing. Tweak settings individually for each image with the possibility for animation as well.
Bake Ready
Super Texture is immediately ready for baking, simply connect the desired maps to a Principled BSDF shader, assign the target image and click bake! No extra setup required.
Other Features:
Shadow Removal and AO
Height map generation
Parallax maps (optimized)
Procedural texture support
Custom node group support
Anti-tile supported
Normal map generation with Gaussian fall-off
Bump map generation
Blender 3.0 support
Bring your textures to life!
Super Texture addon
Demo Blender file
User Manual
Free lifetime updates
Good karma for supporting the Blender Foundation 🙂
Version 1.8: More Features, Better Results!
Normal generation algorithm upgrade: Better normals, faster results, more control!
Shadow Removal Parameter
Ambient Occlusion (AO) generation
Better luminosity estimation
Improved roughness behaviour
Updated user manual
Updated demo file
Height blur now also works with parallax
Better default Values
Better ordering of fields
Better selection / deselection behaviour when applying and removing Super Texture
Corrected bug with alpha when using node groups as input
Blender 3.0 support
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