Blender 3.2 K-Cycles v3.30 Crack 2022 Updated Download
Exciting New Feature: K-Cycles Performance Update for 3.30 (See Video Below)!
Recently added features:
Ultra Lighting – Most complete and powerful lighting system for Cycles (3.2/3.3).
Animation Denoiser.
Mist Post FX.
Mask Post FX.
Viewport Match to Output Resolution.
Now available with K-Cycles 3.12 stable, 3.22 stable and 3.3 stable.
Previous K-Cycles 2021 users can use upgrade code “upgrade2022” (Extra 20% off) discount.
What is K-Cycles?
K-Cycles is a highly optimized custom build of Cycles-X render engine, ultra lighting, post FX, ultra denoiser and realtime viewport lighting and effects for Blender. It is fully compatible with Cycles and designed for Nvidia GPUs. Features include:
Ultimate rendering performance for viewport and final renders.
Amazing Ultra Lighting the most powerful and complete lighting features for Cycles.
New Ultra Denoiser with the latest Intel denoiser technology and multi pass for clean and super sharp images.
Ultra Denoiser works inside Blender without needing the compositor and has great performance avoiding complicated compositor nodes.
Animation Denoiser uses the latest OptiX temporal denoising to improve animation render times.
Even faster renders using intelligent scene and settings optimizations preset modes with higher K-Cycles performance while still maintaining good image quality.
Amazing viewport Ultra Lighting, Post FX including BLOOM effects, FLARES with glare, anamorphic and ghosts, Tone Mapping and Lens effects that elevates your art to the next level.
All K-Cycles Ultra Lighting and Post FX effects are animation ready with all the settings fully keyable and with previews on the viewport.
The K-Cycles Ultra Lighting, Post FX effects can be done in the viewport or final render both in GPU or CPU.
Cycles image quality with less render noise.
Fully compatible with Cycles and all Blender addons.
Regular stable release and alpha builds updates with the latest features from the Blender.
One version optimized for both Optix and Cuda.
Easy to use without the need of changing Cycles settings for fast performance.
K-Cycles Performance
K-Cycle performance mode.
GPU Boost.
Global Illumination presets.
Sampling render presets.
Optimize viewport updates.
A set of Cycles performance features and options for improving the Cycles viewport and final rendering. The K-Cycles performance mode for maximizing the rendering time. GPU Boost controls Cycles GPU memory to help improve performance and memory usage. Global Illumination presets allow scene lighting settings for faster rendering or higher lighting quality. Sampling final render presets is the best way to control the render time, noise level and scene image quality. Reduce viewport updates for faster viewport rendering.
The performance chart below compares K-Cycles to the same Cycles build of Blender. Tests done with the default Cycles final render settings of noise threshold of “0.01” and samples of “4096” without denoiser.
Video on K-Cycles Performance:
K-Cycles Performance Limitations:
K-Cycles will not improve time for scene loading, textures, synchronization, particle generation, BSP, or other pre-rendering calculations.
K-Cycles performance gains will be minimal at low render samples or high noise threshold above 0.05. In this case it is recommended to use “Ultra Denoiser” to improve scene texture and geometry detail, and image quality that requires considerably less render samples compared with the standard denoiser.
K-Cycles performance gains can not be guaranteed due to differences in graphics hardware, system configuration, render setting or specific scene issues.
K-Cycles Ultra Lighting
Interactive real-time viewport and final lighting workflow.
Ultimate Lightgroups features with ease of use.
Solo preview lightgroup mode.
Compositor mode.
Complete accurate lighting setup.
Real-time light mixing for viewport and final render
Light linking in real-time with many options.
Tone mapping per lightgroup.
Full and fast denosing for all the lightgroups.
The most complete and powerful lighting system for cycles. Lighting is critical in bringing your art to the next level. Using ultra lighting features like lightgroups, light mixing, light linking and tone mapping lightgroup with ease of use to get amazing lighting results. Fully denoise lightgroups layers to continue work in the compositor if needed. See below all ultra lighting options:
K-Cycles Animation Denoiser
Uses the latest OptiX temporal denoising technology
Improve animation render times by 2x or more.
Easy to use interface.
K-Cycles Ultra Denoiser
New Ultra Denoiser with the latest Intel denoising technology.
Multi pass feature for noise free and very sharp detail.
Has amazing detail at very low render samples.
Artifact free and smooth volumetrics.
Works inside Blender without needing the compositor.
Has great performance avoiding complicated compositor nodes.
Using the best denoiser technology with the addition of Multi Pass. Get great results without the compositor. Noise free and sharp images at very low render samples save valuable rendering time. High quality volumetrics and great performance inside Blender.
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