Blender Univ Uv Toolkit v2.8 Crack Free Download

Blender Univ Uv Toolkit v2.8 Crack Free Download

Blender Addon for UV Editor which aims to cover all sorts of operators for working with UV

Quick Snap – allows you to transform an island or geometry elements by Vertex, Edge Center and Face Center. There are two methods of calling the operator via the keys:

V – quick start, the nearest transformation element is selected immediately
Alt+V – here you can safely select the necessary element and change the modes to Island or Element mode

Stack – overlap islands with similar geometry

Weld – [W] connects selected vertices by common vertexes, if there is nothing to connect, it works as Stitch

Alt+Weld Button – connect by distance

Stitch – [Shift+W] connects islands to each other, preserving the islands’ proportions. When called via keymap with sync enabled, the target island becomes the closest.

Alt – finds all common island edges that have at least one face selected, and connects through them.

Unwrap – differs from the built-in operator in that it unwrap inplace.

Relax – combination of minimize stretch and unwrap borders.

Cut – [C] – sets mark seams by border selection and at the same time expands the island

Quadrify – [E] align selected UV to rectangular distribution

Straight – [Shift+E] straighten selected edge-chain and relax the rest of the UV Island

Sort – sorts islands, also aligns for more compactness.

Axis – default is auto, which gives double priority to width, from the original boundary box
Reverse – sorting by Increasing
Orient – aligns the islands, making the sorting as compact as possible
Overlapped – saves overlaps of islands
Subgroups – creates subgroups of sorted islands by type
Distribute – similar to Sort, but the goal is to arrange the islands evenly according to the original position

Space – creates an even distance between the pivots of the islands

Break – divides islands by angle, by Mark Seams, Mark Sharps, Material ID

Crop – proportional tile filling

Fill – it is similar in everything with Crop, but without preserving the proportions

Orient – orients islands along the axes, maximally filling the area according to the boundbox. In a 3D viewport, it .

Orient3D – orients islands according to world coordinates.

Align – straightens, moves islands or vertices, places a 2D cursor on bound boxes, etc.

Random – randomly transforms islands to break down repetitive patterns.

Linked – [Ctrl+Shift+Mouse Scroll] – Select Linked

Cursor – Select by Cursor

Border – Select border edges

Border by Angle – Select border edges by angle from 2D

Inner – Select inner edges by mark sharps, angle

Square – Select square, horizontal or vertical island

SyncUVToggle – [~] toggle sync mode with element selection preserve

SplitUVToggle – [Shift+T] open, close, toggle UV or 3D View area

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Filename:UniV v2.8.0 vfxMed.zip – 139 KB

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