Blender Machin3tools v1.10.1 DeusEx Crack August 2024 Download
MACHIN3tools is a free, continuously evolving collection of blender tools and pie menus in a single customizable package.
Discuss @ blenderartists.
What’s Deus Ex? It includes the Edge Constrained Transform tool, as well as Group Gizmos and the Punch It tool.
The What’s New? and Changelog pages are a great resource to get up to speed with the latest changes. QUICK CHANGELOG BELOW FOR EASE!
1.10.1
2024-08-05
This is mostly a bug fix release, but not completely.
The general focus is on linked assets/data, which is now handled much better, and again less invasive than if you were to use Blender’s native make_local operator, which requires the type=’ALL’ arg to make linked instance collections accessible.
That however would make all linked data in the blend file local, which you probably want to avoid.
The MakeLocal tool in MACHIN3tools is more targeted to the selection only, and in addition to object data, handles instance_collection data too.
See the changelog for complete list of changes and fixes.
1.10
2024-08-01
This is the Blender 4.2 update. This took considerably more time than I initially thought it would, hence the delay and being 2 weeks “late”. But I hope you agree the delay was worth the wait, and that this is a good one.
The 2 major areas of focus in this release are Eevee Next in Blender 4.2, and the AssetBrowser tools which have been completely reworked, offering a simpler UX and better results.
Changelog for DeusEx 1.9
2024-05-23
MaterialPicker tool
add RIGHTMOUSE keymap
for now disabled by default, so please enable manually in addon prefs
if you use RIGHTMOUSE for the context menu, you can add a mod key in the MACHIN3tools keymap prefs for RMB-material-picking/assigning
I highly recommend you try this, IMO it’s a game changer
the tool is only active on views that show materials: MATERIAL shading, RENDERED shading, and SOLID shading IF MATERIAL is chosen as the color_type
NOTE: in SOLID shading make use of the Colorize Materials tool in the Shading pie, if all your materials show as white
the tool existing in 3 modes: PICK, ASSIGN, ASSIGN_FROM_ASSETBROWSER
which one of these are available, depends on presence of material editor, asset browser, object or face selection
for instance, without a material editor or asset browser on the workspace, but with an object selection present, the tool will invoke into ASSIGN mode automatically
with an object or face selection present, support clearing materials using X
when appending material from assetbrowser attempt to set the material’s viewport color
support assigning material from asset browser to entire object selection using ALT
as opposed to just the object the mouse is over via LEFTMOUSE
in the HUD
try to draw picked or to-be-assigned material’s color under its name, fetched from the Base Color input of the last node
in object mode list objects that are to be assigned a material and lightly draw object wires
in edit mode indicate if material is to be assigned to face selection
fix button not appearing in RENDERED viewport (even though enabled in addon prefs)
etc etc
NOTE: YOU CAN BOOKMARK THIS PAGE, THIS PAGE WILL BE UPDATED AS SOON AS THERES A DEUSEX UPDATE AVAILABLE.
Downloads: show love to dev by purchasing if you can afford it
IF THE LINKS ARENT WORKING, THEN PLEASE ACT LIKE A GROWN UP AND MESSAGE ME/ COMMENT HERE OR ON DISCORD AND I WILL UPDATE THESE LINKS QUICKLY! MAKE SURE YOU DOWNLOADING PROPER FILE WITH PROPER EXTENSION LIKE .ZIP OR .RAR
LATEST VERSION BELOW: 28 august 2024
Filename: MACHIN3tools_1.10.1.Deu_vfxMed.zip
URL : https://www.file-upload.org/x0mo1lfdmqt5
old version below
https://www.file-upload.org/iz0n47wo24va
FILENAME: MACHIN3TOOLS_1.8.0_DEUSEX VFXMED.ZIP
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