Blender 3.6 GeoSim v1.4 Crack 2023 Fast Download

Blender 3.6 GeoSim v1.4 Crack 2023 Fast Download

In order for me to recieve the same profit while still donating 20% to the Blender Foundation, this version is $6 more expensive than the GeoSim product on my Gumroad. If you cannot afford this version, you can access the cheaper version here.

What is GeoSim?

GeoSim is an add-on which allows the creation of photorealistic, realtime, customizable planets in a matter of seconds. Combined with a robust and easy to use shader nodegroup, GeoSim is a must-have for any 3D artist looking to create space/sci-fi scenes.

– Physically Based Volumetric Rendering

Using a multitude of advanced techniques, GeoSim can create photorealistic planetary atmospheres at a much higher quality and speed than Cycles or Eevee. Attributes such as density, thickness, and color can all be controlled with in the GeoSim shader.

– Image-based Clouds

In order to add an extra layer of realism, GeoSim includes real-time, shadow-casting clouds. Just plug in your image/procedural texture and the shader will automatically convert it into semi-3D, volumetric clouds.

– Full Texture Support

GeoSim comes fully equipped to handle all required textures, including albedo, roughness, specular, normal, and emission. All image textures can be accessed easily through
a separate nodegroup, allowing them to be modified at any
time.

For instruction on using the addon, see the documentation section.

Calamity | a Blender short film made using GeoSim

Current Limitations/Things to note
-The planet surface does not react to light sources other than the main GeoSim sun
-Objects cannot cast shadows on or illuminate GeoSim planets

Most of these will likely be fixed in future updates!
*All future updates will be accessible to anyone who currently owns the product.

Changelog

1.1
New “Surface” section in GeoSim Nodegroup.
Added the ability to disable emission maps on areas of the planet that are in daylight, for use with city lights textures.
Normal map strength is now controlled outside of the shader.
1.2

33% decrease in render times due to optimizations and bugfixes.
The camera may now fly inside of the atmosphere.
Normal mapping and cloud coloring bugs fixed.
1.3

Massive UI and documentation overhaul.
Support for terrain displacement and self shadowing
Clouds are much more photorealistic.
Various bug-fixes and optimizations.
Support for Blender 3.0.
Added “Color Separation” and “Ambient Light” sliders for better control of the atmosphere.
Added a separate downloadable file called “Textures” containing 2k, 4k, 8k, and 16k earth textures, courtesy of NASA
1.4

Indirect lighting added.
Clouds can now cast shadows on the atmosphere.
New “sharpness” control for clouds.
Specular reflections now use the GGX reflection model.
Atmosphere now supports mie scattering.
Parallax displacement optimized.
New strength control for emissive textures.
Orthographic view now supported
Depth of field now supported
Planets now cast accurate tinted shadows

Downloads: show love to dev by purchasing if you can afford it

IF THE LINKS ARENT WORKING, THEN PLEASE ACT LIKE A GROWN UP AND MESSAGE ME/ COMMENT HERE OR ON DISCORD AND I WILL UPDATE THESE LINKS QUICKLY! MAKE SURE YOU DOWNLOADING PROPER FILE WITH PROPER EXTENSION LIKE .ZIP OR .RAR

Filename:GeoSim_v1_4 vfxmed.zip

Official Discord : https://discord.gg/M2kqB4M9tG

Recommended link below => FULL SPEED.

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