UnrealEngine 5.1 – Procedural Vehicles – Van Crack Download
Generate infinite interactable van variations with flexible, procedurally generated blueprint actors!
Overview
This asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.
All blueprints fully replicated for multiplayer
Infinite variations
Advanced Drivable Blueprint – Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.
Functional odometer/RPM + animated gear stick/steering wheel
Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.
Destructible (windows, side mirrors, antenna, wipers)
Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping
~100 exposed procedural parameters
Fully customizable paint jobs – Custom Albedo Masks
Foliage and Moss Simulations – Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)
Expandable Proxy Mesh System
Custom hand-modeled simplified collision meshes
Hand-made and calibrated LOD’s and single draw-call proxy meshes
Animated, sound effects, particles – Game-ready and optimized!
Complete & Game Ready
This asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (<5 mins).
Drivable – Custom Skeleton and Skeletal Mesh
An advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.
A fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:
Each Individual Wheel
Each Individual Door
Steering Wheel
Gear Stick
Boot
Hood
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