UE 5.1 Choppable and Interactive Trees Crack FREE Download
WARNING: UE4 only – Need some trees to be chopped down? Use this very easy to use and customizable Choppable & Interactive Trees based on destructible mesh (Replicated).
Important note: This product is UE4 only. I’ve created a new advanced product for CHAOS users. It is a new product.
This product will not be updated to UE5. This is for UE4 users and custom UE5 APEX builds that don’t intend to upgrade their current project to UE5.
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Video based on Axe
Video based on projectile
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Also Mineable Rocks are a must!
Link it to this ultimate Inventory system!
To configure a tree: Create a child blueprint of the BP_TreeCutting_Master.
Here you are able to configure:
· Duration before logs are spawning
· Life: How many hits does the tree require to be chopped down?
· Delete after time fallen: How many seconds does the actor (All parts, e.g. trunk, scene components and any other actor information) needs to be alive after the tee is cut? Note: The fallen logs will remain because they are spawned as separate actors.
· Destroy actor after inactivity: How many seconds does the tree needs to be alive after the tree is touched? This is necessary due to performance and cleanup purposes.
· Log to spawn: Define your own log with own variables.
· Falling tree sound: Which sound to use when the tree is falling
· The meshes for the trees. Top, middle (Destructible mesh) Trunk and the Original tree.
After the tree is chopped, a log is spawned. This log is a blueprint so you are able to configure it for your inventory system.
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