Autodesk Maya v2025.2 + Arnold 5.3.5.1 Crack Download
What is Maya?
Maya is professional 3D software for creating realistic characters and blockbuster-worthy effects.
Bring believable characters to life with engaging animation tools.
Shape 3D objects and scenes with intuitive modeling tools.
Create realistic effects—from explosions to cloth simulation.
See system requirements
Overview of Maya features (video: 8:40 min.)
Characters from Avengers
3D animation shot of a mouse standing on the outstretched tongue of a surprised-looking cat
3D animation shot of a warrior crouching next to a beast
Person examining a growing plant, with a spacecraft visible in the background
Why use Maya?
Accelerate workflows
Maya’s powerful tools help you iterate faster so you can focus on creativity and meet deadlines.
Deliver stunning visuals
Add fine details to characters and scenes, and deliver quality work that keeps clients coming back.
Scale for complexity
Top artists in the industry rely on Maya to create the most complex shots, characters, and worlds.
Get more with the Media & Entertainment Collection
Bring breathtaking scenes and characters to life for film, TV, and games.
All of the creative tools you need to build a powerful and scalable 3D animation pipeline for complex simulations, effects, and rendering.
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What you can do with Maya
Gomez Addams greeting a small, hairy creature on a beach. 3D animation shot from The Addams Family 2
Breathe life into 3D models with powerful animation tools
Whether you’re animating lifelike digi doubles or lovable cartoon characters, Maya has the animation toolset to bring your 3D assets to life.
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects movies. This is a beginner’s tutorial that introduces MtoA, a plug-in that allows you to use the Arnold renderer directly in Autodesk Maya. In this tutorial, we will cover how to build a simple photographic lighting studio setup that can be used to light and render all manner of objects. We will go through the steps to light, shade and render a toy robot model using the Arnold renderer. We will use Arnold’s proprietary lights to achieve a physically accurate, photo-realistic lighting setup. As well as using Arnold’s lights, you can also use standard Maya lights when rendering with Arnold. If you select a light and then inspect the Maya attribute editor, as well as the regular light attributes, you will also see a new group of Arnold attributes for the light, which is where any additional settings used by Arnold can be accessed.
Maya to Arnold 5.3.5.1 changelog:
Bug Fixes
MTOA-1641 – Arnold options nodes always created in maya scenes
ARNOLD-14558 – Arnold Render View not updating on changes
ARNOLD-13843 – Rare crash when deleting procedural
ARNOLD-14130 – GPU/CPU discrepancy when using bump3d and component linking
ARNOLD-14504 – [GPU] Interactive updates cause random crash in optixSbtRecordPackHeader()
ARNOLD-14537 – Rare crash when rendering the last bucket with extremely high AA and many threads
ARNOLD-14553 – [GPU] Fix “part or all of the requested memory range is already mapped” crash
ARNOLD-14574 – AiBegin in Windows is slow to return
ARNOLD-14594 – [GPU] Random crash in image shader
ARNOLD-14558 – Arnold Render View GL widget not updating
usd#1776 – Fix incorrect PointInstancer instance orientations in the render delegate.
usd#1769 – Fix curve uvs when they are vertex interpolated.
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Filename:AUTODESK.MAYA.V2025.2.zip
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