CGcircuit Houdini Essentials 2 Course Bundle FREE 2024 Download

Houdini Essentials Large Scale Fluids + Flip Rendering Course Download

CGCIRCUT MA BOY Houdini Essentials Large Scale Fluids and Flip Rendering Complete Course FREE 2024 Fast  Download

In this Houdini Essential series, we are going to take a look at some advanced Flip Fluid techniques in Houdini to create a large scale water splash.

We will dissect various parameters of the flip solver such as droplets, narrow banding and drag fields to control the scale of our simulation. We will construct custom VDBs of our geometry for accurate collisions. We then will effectively use the new white water system and talk about repellents, erosion, density controls, etc to control and create our foam elements.
This is followed by taking a look at the meshing workflow where we will use some custom smoothing techniques and talk about flattening our mesh.
This course has been designed for intermediate to advanced Houdini users. A basic knowledge of DOPs and Flip Fluids in general is needed even though we will be creating everything from the group up.

Upon finishing this course, an artist will be very familiar with the inner workings of flip solver in Houdini so as to be able to create dramatic whitewater and large scale splash effects with ease.

Houdini Essentials – Flip Rendering

In this Houdini Essential series, we are going to take a look at rendering realistic looking oceans and whitewater.

We will learn how to create custom shaders from scratch to effectively render our ocean using mantra in a photo realistic manner. We will talk about the importance of environment lighting. This will be followed by taking a look at the shader for whitewater and different pscale techniques. We will also setup custom AOVs for our ocean and whitewater renders.

Last but not the least, we will take our renders in Nuke for deep compositing where we will take a look at shuffling of passes, deep holdouts, colour correcting and 2D camera shake.

This course has been designed for intermediate to advanced Houdini users. A basic knowledge of ROPs and rendering in general is needed even though we will be creating everything from the scratch.

Upon finishing this course, an artist will be very familiar with the process of creating realistic looking custom shaders and deep comping them using Nuke. 

HOUDINI V18 IS USED TO MAKE THESE SO YOU CAN DOWNLOAD HOUDINI V18 CRACK FROM BELOW LINK:

HOUDINI V18 CRACK DOWNLOAD 

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