Blender 4+ Ucupaint v2.0 FREE July 2024 Update Download
Ucupaint is a Blender addon to manage texture layers for the Eevee and Cycles renderers.
Compatibility
You need at least Blender 2.79 to use this addon, but more advanced features are only available on the modern version of Blender (2.80+).
Installation
Go to the releases page and download according to your Blender version. Open Blender, go to Edit > User Preferences, select the add-ons tab and press the install button, browse to your downloaded addon zip file and click install add-on.
Location
Blender 2.79: View 3D > Tool Shelf > Ucupaint
Blender 2.80 or greater: View 3D > Sidebar > Ucupaint
Documentation & Demo
Please read the wiki to see the documentation and demo. It’s not 100% complete, but it still can help you get started.
To contribute to wiki, you can go to the wiki repo.
Discord Server
You can join Ucupaint Discord to ask or discuss things related to Ucupaint
1.5.9 update:
Smooth bump is now disabled by default, but all images used for normal channel will be using ‘Cubic’ interpolation automatically so the bump will still be less blocky than standard ‘Linear’ interpolation. This will hugely affect the shader compilation and responsiveness of the addon.
Now ucupaint will switch viewport to material view by default when doing the quick setup.
THE LATEST V2 UPDATE INCLUDES:
Ucupaint went on a huge refactor on this release, so it skipped version 1.x and went straight into version 2.0. This refactor opens up new possibilities while adding performance improvements.
New features
Driver support (Demo)
Per-layer opacity/intensity (Demo)
Realtime displacement on Blender 4.2+ (Demo)
Vector displacement layers on Blender 4.2+ (Demo)
Bump midlevel is now editable.
Other changes
Parallax is now hidden under experimental features since it’s inaccurate and only looks good on flat meshes.
List of layer channels is now collapsed by default because there is already a layer opacity slider.
Height output from Ucupaint node is now only available when displacement setup is enabled.
Bump height/distance now uses the same scaling as Blender, so the default value now produces a lighter bump compared to previous versions.
Notable bugfixes
Fix: Opening an already-used image layer inside a group is causing Blender to freeze.
Fix: Selecting non-image texture layers did not update the active UV map.
Support
Ucupaint 2.0 still supports all Blender versions from Blender 2.79, so no worries for anyone who still uses older hardware/software
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