Blender Update Keyboard Render Kit v2.11 Crack Download
Keyboard Render Kit 2 is a Blender kit designed to streamline the process of visualizing your mechanical keyboard and keycap designs. It starts with a focused UI layout arranged to present useful tools and content to help you on your way.
KRK2 blurs the line between digital content and Blender addon with the introduction of a new sidepanel that acts as an object data manager and colour palette control. Many of the limitations of KRK1 have been resolved with a new system that is independent from drivers and shapekeys.
A default extended kit layout is still included as well as even more excellent keyboard models to see your colorways in action. A deck of common layouts are there to help quickly populate your own keyboard designs.
Material groups simplify the colorway design process by exposing the most relevant settings first and foremost, and now support the new colour palette workflow. Custom legend, sublegend and novelty support is still built-in, however some profiles now include support for front printed legends.
Accessories such as the USB cable and deskmat have been rebuilt to offer more freedom and functionality through the KRK2 UI.
UPDATE LOGS FOR LAST 2 VERSIONS:
KRK211
Added: KitLighting_005 as new default kit lighting
Added: F1-8X WKL board
Added: F1-8X WK board
Added: Vanquish65 board
Added: Serendipity board
Added: Zoom98 board
Added: Zoom75 board
Added: Switch_Complex_Box
Added: Switch category with switch 12 colourways
Added: Keyboard Stand accessory (thanks SpikedSynapse for base model)
Added: Floor_MarbleTile
Improved: Colour conversion from Filmic to sRGB by default in compositor and enabled in viewport
Improved: Tweaked AluShimmer node to add bump effect
Improved: Tweaked palette colours
Improved: Added plate geometry to Event Horizon
Improved: Separated Pheonix45 into 3 variations
Improved: Added Polycarb to relegendables by default
Fixed:Naming for Blanks on KAT and SA
Fixed: Added CHE K0 (R0) Home, End, Del keys
Fixed: Added CHE K7 (R5) 1.50 Super, 1.00 Alt and Ctrl
Fixed: Added windowed numlock to CHE profile
Fixed: Adjusted sand material
KRK210
Move to Blender 4.0
Added:ISOGR board
Added: Event Horizon board
Added: Bakeneko-60 board
Added: Bakeneko-60PLA board
Added: Bakeneko-65 board
Added: Bakeneko-65_PLA board
Added: Monsgeek M1 board
Added: F# board
Improved: Updated KLE table to make KLE import more robust (thanks SpikedSynapse)
Improved: Updated KRK script for 4.+ compatibility
Improved: Moved compositor tab to be next to the KRK tab
Fixed: Added AOV to fix diffuse colour pass issue
Fixed: Updated Color JSON to fix the copied accents
Fixed: Deskmat texture coordinated switched to texture from point
Fixed: KAT K3 1.5 Backspace model
Fixed: Normals on Che-2 6.25 Spacebar
Fixed: OGR Bottom row default
Fixed: Front UV on CHE-2 Question was in wrong position
Fixed: Switch position relative to CHE-2 stem
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