Blender 3 & 4 – Fluent Materializer v1.4.1 Crack Update Download
Free updates
More than 110 nodes ready to be combined to make thousand of materials
Actively developed for inovation and follow Blender updates
Unique decal system
Previous updates
Make & bake awesome custom materials using a polished procedural workflow that was designed for actual artists.
Tell your model’s epic story as you apply edge wear, grime, chipped paint, mud, scratches, and more!
Fluent : Materializer gives you easy-to-use, infinite possibilities at the tips of your ambitious nerdfingers.
Stay inside Blender as you create or improve any material, right up to the end, no UVs required. Materialize your vision!
A tool suite to make your own procedural materials
The spirit of Materializer :
A complete and consistent workflow, no premade materials.
A global method, no one shot tips.
Allow everyone to raise their level.
A pie menu for a fast node tree building
Addition and auto-connection of layers, mix layers and edge/cavity masks.
A library of procedural effects
The nodes are designed to be easily combined together.
Imperfections
Smudges, scratches, impacts, fingerprints, dried water drops, dust…
Grunge
Various grunge and gradient grunge styles.
Metal
Brushed, radial brushed, hammered, gold, copper, platinium…
Patterns
Herringbone, diamond plate, diamond tile, grids (circles, rings, hexagons, triangle)…
Fabric
Knitted, polyester, leather, wrinkles…
Liquid
Drops, stains, drips…
City
Asphalt, puddles, road lines…
Wood
Wood 1, Wood 2, cracked wood paint…
Screen
Pixelate image, screen shader, hologram…
Procedural decals
35 parametric and modular decals. No image, no memory usage, no resolution limit.
And more…
Plastic grain, cracked paint, paint details, glass shader…
Decals
Materializer allows you to add decals and be able to interact with your material. A unique way to work with decals in Blender.
Procedural painted mask
With this feature, paint with procedural brush. Of course, the model have to be unwrapped.
Materializer 1.4
Blender 4 compatibility. Blender added important changes about node and API. You will find 2 builds, one for Blender 3.6 and one for Blender 4.0.
Features
Baking
UI improvements.
NEW Automatic use of bake result. This options adds a slot with new material that uses the bake result.
NEW Bake multiple objects in same image. How to use it ?
Nodes
Cavity/Edge mask : improvement of result and expose new setting → Thresolhold. It prevents unwanted masking on large bevels.
NEW Color mask : make mask by picking a color in a color map input.
IMPORTANT CHANGE for Blender 4 compatible version
Mix layers and layers nodes has been reworked to enable work on all Principled BSDF inputs, with a more compact node tree than before.
Decal mixer node has been reworked to take advantage of panel.
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