Unreal Engine 5.3 – WorldScape Plugin Crack 2024 Download
Unleash the limitless potential of world creation with the Worldscape plugin for Unreal Engine! With its 64-bit precision geometry technology, you can effortlessly craft infinite flat and spherical worlds for your single player or multiplayer game. The instanced and multithreaded procedural foliage generation will bring life to your terrain with ease.
You can also tailor your terrain by importing 8-bit or 16-bit heightmaps and applying them as decals. The customizable noise-based biome system in C++, realistic lighting for planets, procedural surface materials, and custom gravity for planets provide an even more immersive gaming experience.
Don’t wait to dive into the creation of amazing worlds with Worldscape! Purchase the plugin now and explore all the possibilities.
? MAKE A PLANET : HIGHLIGHTING THE PLUG-IN
? MORE INFORMATIONS : Documentation
? Free support : DISCORD (The price of the plugin is high, if you have problem, we are here to help you.)
? Used in : QANGA GAME (SurvivalSandboxSpaceOpera)
Assets Integrations Examples :
UltraDynamicSky : Here
Ascent Combat Framework v2 : Here
ALS Locomotion v4 : Here
Oceanology 5 : Here
RPG Survival v3 : Here
Amazing Sci-Fi Environment and Flying Vol.1 : Here
NotePatch : Update 2.4.0a (Publish 20/11/2022) :
Major Change : Foliage Spawn hot improve
Foliages System rework and upgrade
Added 2 new foliages type : [Foliages Cluster] and [Actor Foliages]
WorldScape Foliages Cluster allow to spawn together a groups of different foliages
WorldScape Actor Foliages allow to spawn custom blueprint using the foliages spawn system
Foliages Placement Constraint has been reworked to add Ideal range, so you can tell the engine the min and maximum range for starting spawning, which will increase the foliages count as you reach the more ideal value, allowing for more control over your foliages density
Change :
Work on Unreal Engine 5.0.3 and 5.1 git
New General material with optimised logic and noise procedural for mask. More accured for temperature and huminity.
Improve on Nanite mesh spawn (Foliage) add override material on asset foliage
Add :
Add editor tools for display debuging value
Procedural Wind sound with metasound
Actor to easily create your planet ( description for this actor here )
New noise : PlanetTerraNoise ( noise for earth like surface )
New noise : WarpedNoise ( noise for ice planet )
Add a new level demonstration Earth like planet setup using PlanetTerraNoise
Add a new level demonstration Ice planet using WarpedNoise
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