Unreal Engine 5.1 – USurfaceMesh Crack 2023 Download
A grid based multipurpose tool that creates terrain blended rock and cliffs, captures height and auto paints vertex colors
The USurfaceMesh plugin was built to create custom fit static meshes that fit anywhere. You can project the mesh to the surface of any other mesh or landscape and then customize it with various height textures. The plugin allows you to stamp the mesh to the surface and then recreate it if you want to change the mesh further. It also allows for easily capturing the height of the surface below and rendering various data out as render target textures which can then be utilized repeatedly throughout the plugin to produce multiple variations. Easily interchange textures to customize the height as well as height noises and height detail textures that layer up height data together. It can also mask and flatten the mesh using textures and using the included settings.
Note: The advert images above show assets from the Quixel library for Unreal. Any material can be used to paint the static meshes which this plugin can build.
This is an ‘Editor Only’ plugin. It can create meshes while inside the Unreal Editor.
For more height map textures view my 100 Landscape Heightmaps Pack – Volume 1
Version 1.3 Features
Warp the mesh along a spline
The Apply to Landscape feature can now use surface data to paint the landscape layers
Improved world aligned texture sampling to displace the mesh. This now matches the world aligned texture nodes in an Unreal Engine material.
Added a new tool called USurfaceMeshEdit which has mesh editing features (Currently to remove polygons that are hidden from view. Can be used on any static mesh)
Version 1.2 Features: USurfaceMesh 1.2 Video
Erosion (Water and Thermal), Apply to Landscape, FlowMap generator, Edge/Height using curves and UI improvements
NEW FEATURE: A new USurfaceMeshPaint tool was also added that can use mesh surface data to either paint vertex colors or render out to a texture. This tool can be used on ANY static mesh. Click to see a video of this new tool.
Version 1.1 Features:
Vector Displacement Textures, World Aligned Texture Option, Presets, Vertical Warp and Selectable Removal
Technical Details
Features:
Create a grid mesh from any height texture
Create custom rocks, cliffs and mud mounds
Create water bodies that autofill their container
Project on to any other mesh
Remove polygons that are not needed
Attach multiple surface meshes together
Capture the surface height of any other surface
High poly to low poly conversion from surface data
Create meshes with curves
Full Landscape material with layers
Full Mesh material with layers
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