Unreal Engine 5.1 – Sci-Fi Computer Station – Smart Materials Crack Download
Sci-Fi Computer Station – Modular – High-Poly – Smart Materials Crack 2023 Fast Download
High poly science fiction computer station. The meshes are modular and textured with smart materials
High poly science fiction computer station. Build your own science fiction scene. A cinematographic result – ideal for realistic scene composition and video game cinematic!
SHORT FILM
Espionage Attempt (Sci-Fi Computer Station Pack Teaser)
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TUTORIAL
Cable Tool
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OTHERS PACKS OF THE SCI-FI COLLECTION
Sci-Fi Work Station
Sci-Fi Starter Pack
Sci-Fi Spaceship and base kit Bash
Sci-Fi Fruit Market
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DESCRIPTION
The high poly meshes are all modeled with 2 bevels on their entire edge to perfectly reflect the light. A normal map could not reach such a level of realism.
Spline Tool (Blueprint): run your cables where you want and then convert them into a mesh (after the conversion the cables are taken care of by nanite)
The meshes are modular and can easily be moved on a Base 10 grid.
They have between 1 and 7 materials in order to have a maximum realism. The scene represented on the images of the description uses only 18 unique materials while it is composed of more than a hundred meshes. This is the result of high poly meshes combined with high resolution textures.
The meshes are textured with smart materials. You can insert 3 layers that will overlap.
The masks assigned to each layer allow to modify the aspect of the meshes at will.
Do not hesitate to duplicate the Materials to modify the aspect of your scene because the appearance will be different but the UE5 engine will always call the same textures… The fewer textures you use, the slower you’ll use up your streaming pool. So the duplication of smart materials does not have a negative effect on the engine! For example: there are 2 metal walls (base), the first one is dirty at 25% and the second one at 75% (setting with covering 1) and you add rust, the first wall is rusted at 10% and the second one at 50% (setting with covering 2). So we have 2 totally different walls and yet, the engine calls the same textures to cover them.
The Pack have several smart materials but it’s easy to create your own, the possibilities are endless: drag and drop your textures.
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