CG BOOST Blender Blender Launch Pad Course Crack 2023 Download
Tired of learning Blender from random YouTube tutorials?
Starting Blender can be quite overwhelming, and learning from random YouTube videos can slow down your progress, since you won’t have a clear path to follow.
That’s why we created this course to teach you all Blender fundamentals in the most straightforward way, so you don’t miss anything important.
Learn navigation, modeling, texturing, animation, lighting, rendering and much more, while creating your own beautiful 3D animation with an easy-to-follow project.
P.S. We love the Blender content on YouTube, but save if for after learning the Blender fundamentals properly.
WHAT’S INSIDE?
Get an overview of the course journey.
Part 1 – Car Animation Project
15 Chapters180+ Lessons15+ hrs running time
Chapter 1 – 3 – User Interface, Navigation and more
Learn how the user interface works, how to navigate, how to work with objects and much more. These chapters are especially important to get the hang of Blender and make the following chapters more enjoyable.
49 tutorials | ~3:40 hrs running time
Chapter 4 & 5 – Modeling Fundamentals and Exercise
Learn all the important modeling fundamentals, workflows, tools and how to solve certain modeling problems. We will practice modeling by creating a car and environment assets, step by step.
64 tutorials | ~5:05 hrs running time
Chapter 6 & 7 – Shading Fundamentals and Exercise
Learn all important fundamentals on how to work with materials in Blender (this is called “shading”). We will practice shading by colorizing all assets which were modeled in the previous chapters.
64 tutorials | ~5:05 hrs running time
Chapter 8 & 9 – Particle Simulation and World Creation
Learn all important fundamentals about the particle simulation, and how to assemble all previously created assets into a big desert scene.
11 tutorials | ~1:10 hrs running time
Chapter 10 & 11 – Lighting Fundamentals and Exercise
Learn all the important fundamentals on how to work with lights in Blender. We take a look at different light types, important settings, how to use the background to light up your scene and how to work with indirect and volumetric lighting.
13 tutorials | ~1:05 hrs running time
Chapter 12 & 13 – Animation Fundamentals and Exercise
Learn all important fundamentals on how to animate 3D objects, properties and shapes. We will also animate the flying car, different camera shots and crashing the car into a rock.
20 tutorials | ~1:50 hrs running time
Chapter 14 & 15 – Animation Fundamentals and Exercise
Learn all fundamentals on how to render out an animation and convert it into a video file you can share with the world. The animation above is the final result of this course.
16 tutorials | ~1:05 hrs running time
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Part 2 – UV Mapping & Texturing
5 Chapters60+ Lessons7.5+ hrs running time
Chapter 16 – UV Mapping Fundamentals and Exercise
Learn all important fundamentals on how UV mapping and UV unwrapping works. This is the foundation we need in order to get into texturing in the following chapters.
11 tutorials | ~1:05 hrs running time | Added in September 2020
Chapter 17 & 18 – Texturing & Texture Painting Fundamentals
Learn how to use textures in the shader editor and how flexible you can adjust them. We will also create semi-realistic materials on the fly, use PBR textures and much more. Additionally, we will dive into texture painting, for manually painting textures for our 3D models.
39 tutorials | ~5:00 hrs running time | Added in October 2020
Chapter 19 & 20 – Texturing Exercise and Baking Textures
Here we will practice everything we have learned in the previous texturing chapters and texture a CG Boost barrel from scratch. To make this barrel usable in other 3D tools and Game Engines, we will bake down the material into practical PBR texture maps.
12 tutorials | ~1:25 hrs running time | Added in November 2020
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