Blender 3.1 The Grove 11 + 3 Twigs Asset Crack Download
The Grove now adds geometry nodes for twig duplication, and simulation layers are written to attributes – two transitions that offer more creative freedom, speed and efficiency. You get to see the tree grow while the simulation is running, for a much smoother user experience. An extra layer of wind adds a breeze to the twigs.
Continued improvements to all existing tools create an even more refined experience. Newly added tools like stash and undo will make your life easier. And the much anticipated roots tool is just so much fun to play with!
Attributes
Along with geometry nodes come attribute layers. Attributes are now supported in modifiers and materials, which for many purposes makes vertex colors and vertex groups a thing of the past. Vertex colors are just as inefficient as they are slow to create.
Attribute layers are better suited to the purpose and more importantly, much faster! So fast indeed, that I’m now adding all attribute layers – all the time. It’s not even an option, and this clears up space in the Build panel.
By not building vertex colors and vertex groups, the whole process of growing and building takes roughly 30% less time!
Twigs
Geometry nodes replace the old particle system for twig duplication – they are faster and more versatile, but the results are pretty much the same.
If you’re not ready, I added an option to switch back to the old system, to give you time to adapt your workflow. The old particle system will soon be gone though, along with this option. I will probably remove it from the next release. You can find the option in your preferences.
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