Blender 3.1 Frame Ranger v3.1.0 Crack 2022 Download
Frame Ranger
Frame Ranger is a blender add-on that helps manages Object’s Action, Timeline Markers, Frame Range and more
This Add-on Consist of Multiple Sections, You can Turn On / Off Based On Your Needs in the Preferences
Sections
Description
Frame Range Manager
Stores Frame Range so that you can Switch Frame Ranges Easily
Object Action Manager
Stores Actions in Object so that you can associate actions to a object, and switch the object’s action easily
Timeline Marker Manager Presents Timeline Markers In A list form as well as adding some operators that make timeline markers more useful, by allowing it to be easily created, bind to camera, or jump to marker.
Action Bin List Out All the Actions in the Blender File, and helps managing it by providing some basic feature to work on them.
Action Baker Similar to Game Rig Tool’s Action Bakery that is Based on CGDive’s Workflow, Helps in Baking Multiple Control Rig’s Animation into a Deform / Game Rig (This is Specifically Made for One Specific Workflow)
Frame Remapper
A Destructive Feature that should be use in caution, It will remap all the key frames in the scene base on frame rate, useful for converting animation’s frame rate, because it operates on every object’s key frame, it can be quite destructive.
Auto Frame Range
Automatically Set Frame Range to the first and last key frames when turned on, Works on Object’s Action, NLA Strips and Video Sequencer Strips
Animation Players
Adds the Animation Player Buttons (Play, Pause etc…) and Frame Range Settings from Timeline Editor to Dopesheet, Graph Editor, NLA Editor and Video Sequencer
Timeline Utility Pie
A Pie Menu that provides some helpful features
Frame Ranger Lite (Free on Gumroad)
There is A Simplified Version of Frame Ranger Called Frame Ranger Lite that is Free
Frame Ranger Lite (Gumroad)
Frame Ranger Lite (Blendermarket)
Below Are the Listed Feature Of Frame Ranger Lite
Animation Players Adds the Animation Player Buttons (Play, Pause etc…) and Frame Range Settings from Timeline Editor to Dopesheet, Graph Editor, NLA Editor and Video Sequencer
Auto Frame Range Automatically Set Frame Range to the first and last key frames when turned on, Works on Object’s Action, NLA Strips and Video Sequencer Strips
Frame Remapper A Destructive Feature that should be use in caution, It will remap all the key frames in the scene base on frame rate, useful for converting animation’s frame rate, because it operates on every object’s key frame, it can be quite destructive.
CG Dive Review
Feature Overview
Frame Range Manager
Stores Frame Range in a List so that you can Switch Frame Ranges Easily
Frame Range Switching
This Can Be Useful to Breakdown a Scene to Multiple Chunk and Work on it Without Manually Typing in the Frame Numbers.
The Frame Ranges Can Be Exported and Imported into other Blend Files.
Object Actions Manager
Stores Actions in Object so that you can associate actions to a object, and switch the object’s action easily. It Also Comes With Many Other Feature that can be useful
Important: This does not work on linked library override
Action Switching
Quickly Switch Object’s Action, and setting the frame range to the action’s first and last keyframe or manual frame range settings.
Import FBX Action
Frame Ranger comes with a wrapper operator that import fbx and remove everything other than the actions, that means you will only import the action instead while other stuff that imported from the fbx will be discarded.
The Action is then Loaded to Object Action Manager. You have the option to use the Build In Import FBX.
This can be useful for combining multiple mixamo fbx into one for game engine use.
Timeline Markers Manager
Presents Timeline Markers In A list form as well as adding some operators that make timeline markers more useful, by allowing it to be easily created, bind to camera, or jump to marker.
Bind Camera From View to Marker
Create Marker at Current Frame, Create Camera at Camera View and bind Camera to Marker
Import & Export Markers
You can Import and Export Markers between blend files
Jump To Markers
Jump Current Frame to Markers
Action Bin
List Out All the Actions in the Blender File, and helps managing it by providing some basic feature to work on them.
Action Baker
Similar to Game Rig Tool’s Action Bakery that is Based on CGDive’s Workflow.
Bake Deform Armature
Helps in Baking Multiple Control Rig’s Animation into a Deform / Game Rig (This is Specifically Made for One Specific Workflow)
Auto Frame Range
Automatically Set Frame Range to the first and last key frames when turned on, Works on Object’s Action, NLA Strips and Video Sequencer Strips
Auto Frame Range Have 3 different modes
Action Mode
NLA Mode
Sequencer Mode
Animation Player
Adds the Animation Player Buttons (Play, Pause etc…) and Frame Range Settings from Timeline Editor to Dopesheet, Graph Editor, NLA Editor and Video Sequencer
Frame Remapper
A Destructive Feature that should be use in caution, It will remap all the key frames in the scene base on frame rate, useful for converting animation’s frame rate, because it operates on every object’s key frame, it can be quite destructive.
Timeline Utility Pie
A Pie Menu that provides some helpful features, the shortcut is Shift F
Timeline Utility Pie: Set Frame Range
Timeline Utility Pie: Bake Action
Timeline Utility Pie: Timescale Keyframe
Timeline Utility Pie: Trim Frame Range
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