Blender 3 ConstructionLines v0.9.6.2 2022 Crack Download
Construction Lines is a tool for accurate CAD style modelling. Build snappable guide points and edges, draw lines and primitive shapes in place, automatically create faces in closed geometry, precisely move, duplicate and rotate geometry around a scene and cut-through meshes with extrude.
Guide edges and points allow for a construction workflow where guides are set and models are then constructed within these guides. The guides won’t interfere with model geometry and can be toggled off and on when required. Guides edges will disappear when working outside of Construction Lines and neither Guide Edges nor Guide Points will be rendered.
Construction Lines allows for rectangles, circles, and arcs to be drawn in place from precise snap points on existing geometry or guides. These can be drawn from anywhere on a 3D model without the need for Blender’s 3D cursor to define an Add location. Drawing shapes onto existing faces will automatically cut into the existing face.
Feature List
Create snappable guide edges and points
Precisely measure distances
Build rectangles, circles and arcs anywhere in your scene
Draw lines simply by clicking and dragging in the 3D viewport
Lines will automatically fill in faces where geometry is closed
Use lines or shapes to cut into or divide existing geometry
Build lines, shapes and guides to exact size with numeric input (including mathematical operators * / + -)
Limit drawing and movement to the X, Y or Z axes
Auto snap to Perpendicular edge direction and edge extensions
Accurate object movement with snap points or numeric input
Cut into existing geometry by drawing onto existing faces (Construction Lines will automatically create the extra required geometry), allowing shapes to be extruded in and out of existing meshes.
Extrude and cut-through meshes, object rotations, horizontal guides and direction locks.
**New features – Grid snapping, automatic duplication and arrays of objects and geometry, box selection, Edit mode move and delete, persistent dimensions on guides and new face creation.
Version 0.9.62 – Current Version
Release Notes:
New Features & Bug Fixes:
New: Grid snapping (version 1)
Improved: Performance when selecting visible geometry – now uses selection flags so turning off will reduce geometry stored not just geometry checked for closest
Improved: Performance when object has modifiers. Modifiers are now automatically turned off in Edit Mode when CL begins and are restored on exit
Fixed: Issue with high-poly objects at some viewport angles, the objects behind were being snapped to even when obscured by closer objects
Fixed: Expression input where parsing failed eg.”5-0.2″ to achieve an input of 4.8 would previously fail
Fixed: Polling error when area is None Type (“None Type has no member Type”)
Fixed: When drawing shapes with line tool geometry origin is now correctly set after each step
Fixed: Issue with extrude object not being deleted correctly on undo
Fixed: Allow guide point scale to increase above 1.0 (high-resolution displays)
Fixed: Messaging in tips box “Ctrl to multi-select” now reads “Shift to multi-select”
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