Imperfection for Texture and Look Dev FULL Crack Download
These textures are compatible with any renderer or software package. As a bonus I’ve just uploaded v1 of my slowly growing collection of Mari Gizmos.
How you can use these:
• Smudges across surface to break up specular reflection
• Add micro dust onto surface
• Natural organic imperfections in colour
• Scratches to reveal shaders – such as scratching of paint
• Micro scratches in surface, bump, displacement, can be converted into a normal map.
• Massive variety of grunges both high and low frequency to add details onto specular, add details into surface, bump, displacement and displacement.
• Grunges can be used as procedural masks to reveal different shaders, such as dirt, mud, oil, blood, chipping of paint – whatever you want.
• Drip moisture maps to simulate dried residue on glass – variation of frequencies.
You can use either the 4k or 8k sizes. They are all made tillable by hand to ensure they’re seamless with no soft transitions in texture. You can use these maps for VFX, games, arch vis – essentially any CG model that needs natural breakup in the surface. If you use these textures in any of your projects, I would love for you to get in touch and show me some of your renders!
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