VRay 5.20 for Cinema 4D R25 Crack DEC Update Download
V-Ray 5, update 2 is here to help streamline your workflow. Bring your scenes to life in no time with Chaos Cosmos materials, easily randomize textures with V-Ray UVW Randomizer, explore your scenes in real-time with zero setup with Chaos Vantage, and instantly adjust the detail of your renders right from the VFB. Work more efficiently with multiple lights, and much more to maximize efficiency and performance.
New Features
Native support for Apple Silicon (M1 arm64)
Add “Live link” button for connection with Chaos Vantage
Implement UVW Randomizer as shader and as a node
Ability to export V-Ray scene files from the Export menu in Cinema 4D
Ability to import V-Ray scene files as reference objects
Support for Chaos Cosmos materials
Support for instancing V-Ray Lights
Implement V-Ray Light Lister
Implement render mask modes: “Objects” and “Object ID”
Options to control the Light Volumetric Contribution
Cryptomatte with progressive sampling
Add a Sharpen/Blur post effect layer
Integrate rendering log in the new frame buffer
Ability to set shortcut keys for all VFB items
Batch image processing in VFB2 for vrimg files
Ability to add color corrections to the VFB Background layer
Modified Features
Improve V-Ray Dirt texture with additional features
LightMix transfer from VFB back to the scene
Improve V-Ray MultiSubTex to support new multiple random modes
V-Ray GPU
Calculate Light Cache on the Graphics card when V-Ray GPU is used as renderer
Allow masks for Render element layers
Bug Fixes
Using “Random by Node name” mode in V-Ray MultiSubTex produces different results
Viewport previews of materials with Dirt is very slow
Disabling a child of a multi instance cloner doesn’t remove the object during interactive rendering
Affect Child does not work in Include/Exclude mode for Lights
Cloner object displays additional light in the viewport
Render mask mode set to “Texture” does not work
Forester trees leaves are not rendered when motion blur is enabled
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