Blender machin3tools – DECALmachine v2.5.0 Patch Download

DECALmachine is a blender addon, which through mesh Decals, allows for surface detailing in a very non-committal, non-destructive, UV-less way. As such it represents an alternative approach to hard surface texturing.

In addition DECALmachine has deep Trim Sheet support, and supports Atlasing, as well as Baking to facilitate exporting to game engines like Unity, Unreal Engine etc.

Decals can be projected, sliced, created from grease pencil or edges. They can be material matched, and you can easily create your own.

Trims can be easily placed, cut, manipulated or removed – all directly in the 3D view.

DECALmachine 2.5 works with Blender 2.93 and 3.0!

Features

quick and precise raycast-based Decal insertion

easily select Decals by parent object or by type

automatic material matching, parenting, normal transfer

two manual texture matching approaches

automatically organize Decals in collections

advanced Decal materials using emission, transparency and transmission

unlimited decal libraries + flexible asset loader layout

library visibility management and preset access from the 3d view

create all four Decal types directly in blender, including batch creation of Info Decals from folders of images

quickly adjust height, object or UV rotation, panel width and type, and much more using the convenient modal adjust tool

enforce default settings scene-wide and change them quickly in the DECALmachine panel in the sidebar

store Decal textures on disk or directly in the blend file

place Decals on flat surfaces and project or shrinkwrap them on curved ones

slice Decal panel strips “boolean-style”

or create them from grease pencil strokes or edge selections

use Panel Decals to cut the underlying mesh

benefit from parallax adding convincing depth to normal mapped Decals, even in realtime in Blender’s Eevee viewport

retain sharp details at all scales, independent of texture resolution, via UV-less object based detailing

take advantage of Decals being objects, by using modifiers like mirror and array

join and split Decals completely non-destructively to stay organized

hide Decal materials (incl. in Batch Ops and Hard Ops), textures and node groups to keep Blender clean

3 export approaches:

create and use Decal Atlases to efficiently export to deferred rendering engines like Unity HDRP, Unreal Engine etc.

utilize Trim Sheet detail to export anywhere, even forward rendering engines like Unity URP

bake Decals to their parent object’s UV space (not recommended due to unresolved Blender issues)

create Trim Sheets from existing texture sheets, or from Decal Atlases

place trims or remove them – directly in the 3d view in edit mode

cut trims into the mesh from oject mode using Trim decals

change, rotate, move and scale trims at any time

additional UV tools like Quad Unwrap, Box Unwrap, Mirror Trim and Stitch

109 Decals, 64 Trim Decals, 1 Trim Sheet and 2 Atlases included

7 example blend files to study

best documentation in the business

Downloads: pls buy & support the dev!

JOIN OUR DISCORD SERVER TO DOWNLOAD DECALMACHINE 2.5 FOR BLENDER 3 AND 2.93 FOR FREE!

Official Discord : https://discord.gg/M2kqB4M9tG

2 comments

comments user
decalmachine_user

Thanks for your work!!

    comments user
    Zaid Sparrow

    it doesnt even work. theres no point in downloading it.

Post Comment